Survive the end of the world… one snack at a time.

Ned’s End is a minimalist desktop game where you care for Ned, a reluctant survivor perched atop an abandoned food mart in a zombie-ridden wasteland. Balance hunger, thirst, and scavenged supplies while chaos unfolds below. It’s part idle game, part survival sim — designed to keep you company at the edge of the world.

About the game

About the game

Genre: Idle/Survival/Light-Management

Platform release: PC (Steam)

Built with: Godot/Aseprite/Visual Studio Code

Synopsis:
Ned’s End is a minimalist survival experience that runs quietly at the bottom of your screen while you work. You care for Ned — a weary survivor living atop a derelict food mart — as waves of zombies wander the wasteland below. Keep Ned fed, watered, and equipped while balancing his limited space and supplies.

As time passes, zombies appear, resources dwindle, and new items unlock in the mart’s shop. Upgrade Ned’s shelter, scavenge weapons, and manage his daily survival — or watch him become just another face in the horde.

The Creators

  • Co-founder / Designer & Product Lead

    Jack has been making things for as long as he can remember — from sketching pixel heroes as a kid to designing apps and games as a career. He’s the creative brain behind A Long Day in Pleasantville, handling everything from world-building to interface design. When he’s not drawing maps or arguing with NPC dialogue trees, you’ll find him playing retro games and hunting for old movie posters.

  • Co-founder / Gameplay & Narrative Lead

    Thomas grew up obsessed with puzzle games and strange stories — the weirder, the better. At Colney Island Studios, he turns that love of mystery into gameplay that keeps players hooked. He writes the oddball characters, builds the puzzles, and somehow makes sure it all fits together. Outside the studio, he’s usually reading folklore or experimenting with new game mechanics just for fun.