A strange day in an even stranger town.

Follow a weary traveller who stumbles into a forgotten town where nothing is quite what it seems. In this top-down pixel RPG, you’ll scavenge, craft, and survive your way through eerie locations, confront bizarre inhabitants, and uncover the secrets lurking beneath Pleasantville’s quiet surface. Every choice matters — will you find your way out, or become part of the mystery yourself?

  • Explore the strange town of Pleasantville

    Step off the train and into a town that doesn’t feel quite right. Pleasantville looks peaceful, but behind every door lies a secret, a challenge, or a story waiting to unfold. Wander eerie streets, meet unusual locals, and uncover the mystery that traps you here overnight.

  • Play the game your way

    Discover a range of weapons and tools to suit your style, then enhance and combine them through the game’s crafting and upgrade systems. Build a loadout that feels personal and experiment with different approaches to every encounter as you uncover Pleasantville’s secrets.

  • Handcrafted with love

    Every detail of Pleasantville has been carefully designed — from the glowing streetlamps to the hand-drawn pixel art and atmospheric soundtrack. Built by a small indie team, this is a personal story brought to life with care, creativity, and a love of classic adventures.

About the game

Genre: Adventure/RPG/Horror-ish

Platform release: Switch/Steam (hopefully)

Built with: Aseprite/Unity/Visual Studio

Synopsis: Embark on a pixelated adventure as a lone hiker who stumbles upon a mysterious, desolate town during an overnight trip. Attacked by a strange group in the woods, you wake up in the local inn, rescued by the town’s leader Salvatore. He tells you they have infected you with a strange disease that turns all who have it into monsters. Your only hope lies in working with the strange inhabitants of Pleasantville to find a cure, and a way off the mountain.

As you delve further into the mysteries of Pleasantville, you'll need to complete challenging tasks and face off against four powerful and sinister bosses lurking in the shadows of the mountain. To get to the bottom of the illness, you must unravel the dark secrets behind the town’s eerie inhabitants, culminating in a final showdown with a mysterious entity that holds the key to your freedom.

Characters

The Creators

  • Co-founder / Designer & Product Lead

    Jack has been making things for as long as he can remember — from sketching pixel heroes as a kid to designing apps and games as a career. He’s the creative brain behind A Long Day in Pleasantville, handling everything from world-building to interface design. When he’s not drawing maps or arguing with NPC dialogue trees, you’ll find him playing retro games and hunting for old movie posters.

  • Co-founder / Gameplay & Narrative Lead

    Thomas grew up obsessed with puzzle games and strange stories — the weirder, the better. At Colney Island Studios, he turns that love of mystery into gameplay that keeps players hooked. He writes the oddball characters, builds the puzzles, and somehow makes sure it all fits together. Outside the studio, he’s usually reading folklore or experimenting with new game mechanics just for fun.